Ghost of Tsushima, the upcoming Samurai action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment for PlayStation 4, is one of the most anticipated game releasing in 2020. few days back developers released an 18 minutes State of Play for the game which created a lot of excitement about the game as well as raised a lot of curiosity.
One of the common doubt most of the fans had was regarding the difficulty of the game. Since in the game you play as a Samurai and previous two popular Samurai Games (Sekiro & Nioh 2) were very difficult, this made fans wonder whether GoT will also be diffcult to play. But the doubts were put to rest when Sucker Punch creative director Nate Fox revealed as part of a closed doors presentation of Ghost of Tsushima that the title is “a game that’s meant for the mainstream gaming audience,” rather than purely for hardcore players. However, in an exclusive interview to IGN today (20th May 2020) Nate said that the combat will be very difficult and a couple of blows will kill the player. Agreeing with the interviewer that the person who played the revealed gameplay was a very skilled player and made the combat look very easy, Nate added: