Rumor: Explore the High Republic Chamber in the Forest | Star Wars Jedi Survivor

Explore the High Republic Chamber in the Forest

This guide shows how to complete the Explore the High Republic Chamber in the Star Wars Jedi: Survivor game, which released on 28th April 2023. This objective gets marked by talking to TOA during Reach the Forest Array objective. This is a side quest and isn’t part of the Main Objective.

From the Basalt Rift meditation point, go towards the broken pillar shortcut as shown in the pictures below. This shortcut can be opened during the Reach the Forest Array objective. If you haven’t opened this shortcut, then follow the path as shown in the Reach the Forest Array walkthrough.

After crossing the shortcut, go through the arch and then climb up the vines as shown in the picture below. Proceed ahead and use the rope to cross the broken bridge as shown in the second picture below. Then enter the Chamber of Reason ahead. Explore the chamber and collect Dexterity Perk inside to complete the side quest.


Chamber of Reason Walkthrough & Collectibles

#1 Echo

As you enter the chamber, pick up the orb and insert it into the socket as shown in the picture below. This will activate the bridge. Now push the switch to move the socket to the other side as shown in the pictures below.

Walk till the end of the bridge and break the wall to find another orb as shown in the picture below.

Pick up the orb and bring it all the way back. Hit the switch again to move the socket to the other side as shown in the picture below.

Cross the bridge with the ball. Then stand on the elevator to go up as shown in the picture below. Before going up, you can collect an Echo at the corner, near the elevator.

#2 Echo

After going up the elevator, you will find another Echo near the switch.

#3 Echo

After collecting the Echo, insert the orb into the socket. Then hit the switch to move the socket to the other side as shown in the picture below. This will activate another bridge. Walk on this bridge and stop midway. Then pull out the orb from the socket in the below level as shown in the second picture below.

Cross the bridge with this orb and insert it into the socket as shown in the picture below. This will activate a bridge. Walk across the bridge to get an Echo.

#4 Echo

Go back to the Orb Socket, which is on an elevator. Stand on the elevator and pull the switch to go to the top level. This will activate a bridge there. Walk across the bridge and turn right to get an Echo as shown below.

#5 Scan

Turn around and go down the hallway. Scan the wall as shown in the picture below to get a Skill Point.

#6 Datadisc

Go further down the hallway to collect a Datadisc as shown in the picture below.

#7 Chamber of Reason Chest

Go back to the orb socket. Pick up the orb and throw it into the hole in the wall as shown in the picture below. This will open a gate. Go inside to find a chest. Open it to get Emitter (Diligence).

#8 Perk (Dexterity)

Pick up the orb and go back out. Throw the orb into the socket on the other side as shown in the pictures below. You have to be very careful here, because if the orb falls down then you will have to go back all the way down and repeat the process. Inserting the orb into the socket will activate the bridge. Cross it and go left to get the Dexterity perk. Then turn around and hit the switch on the wall to activate the bridge that will lead you outside.

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